βοΈ Lesson 5.9 β Modifying Objects with AutoLISP
Learn how to use entget, entmod, and entupd to change layers, colors, and positions of existing geometry.
π What Youβll Learn
By the end of this lesson, youβll be able to:
Retrieve entity data using entget
Modify properties such as layer, color, or coordinates using entmod
Use entupd to visually refresh updated entities
Write scripts that adjust object attributes programmatically
π§ Why It Matters
AutoCAD drawings often need cleanup, reorganization, or formatting. AutoLISP lets you automate those edits at scaleβchanging thousands of entities with a single routine. Whether adjusting layers, colors, or geometry, entmod puts you in control.
π οΈ Tools Youβll Use
Function
Purpose
entget
Retrieves an entityβs DXF data
entmod
Submits modified data back into the drawing
entupd
Forces a visual update of modified entities
assoc
Finds a DXF group in a list
subst
Substitutes a new item into a list
π§ Lesson Structure
1οΈβ£ Retrieve Entity Data with entget
Use entget to get an entityβs DXF structure:
(setq ent (car (entsel "\nSelect an object: "))) (setq data (entget ent))