๐ Lesson Plan: Working with Attributes
Level: Intermediate (Level 2)
Lesson Duration: 90 minutes
Delivery Mode: Self-paced or Instructor-led
๐ฏ Learning Objectives
By the end of this lesson, students will be able to:
- Understand what attributes are and how they enhance block functionality.
- Create and modify attribute definitions.
- Insert and edit blocks with attributes.
- Use the
ATTEDIT,BATTMAN, andEATTEDITcommands. - Extract and export attribute data using
DATAEXTRACTION.
๐๏ธ Lesson Structure
| Section | Details |
|---|---|
| 1. Introduction to Attributes (10 min) | What attributes are and why they’re useful in professional drafting |
| 2. Defining Attribute Fields (15 min) | How to create attribute tags, prompts, and default values |
| 3. Creating Attribute Blocks (10 min) | Combine geometry and attribute fields into one reusable block |
| 4. Inserting and Editing Attributes (10 min) | Use of INSERT, ATTEDIT, and EATTEDIT to update info |
| 5. Managing Attributes with BATTMAN (10 min) | Attribute manager overview |
| 6. Attribute Visibility and Order (10 min) | Control appearance and prompt order |
| 7. Extracting Attribute Data (15 min) | Use DATAEXTRACTION to export block data to a spreadsheet or table |
| 8. Hands-On Practice Project (15 min) | Create and use an attributed title block or equipment tag |
| 9. Recap and Self-Quiz (5 min) | Review major takeaways + practice quiz |
๐งญ Lesson Content
๐น 1. Introduction to Attributes
- Attributes are text-based fields embedded in blocks.
- Used to track part numbers, dates, vendor names, etc.
- Unlike regular text, they store data and can be extracted.
๐น 2. Defining Attribute Fields
- Command:
ATTDEF - Key fields:
- Tag (name of the attribute)
- Prompt (what the user sees during insert)
- Default (default entry if user skips it)
- Options: Invisible, Constant, Verify, Preset, Lock Position
Example:
Tag: PART_NO
Prompt: Enter Part Number:
Default: 0001
๐น 3. Creating Blocks with Attributes
- Create geometry (e.g., rectangle)
- Use
ATTDEFto create 2โ3 fields - Combine geometry and attributes using
BLOCKcommand
๐น 4. Inserting and Editing Attributes
- Use
INSERTto place the attributed block - AutoCAD will prompt user for data
- Use
ATTEDITorEATTEDITto update fields later
๐น 5. Managing Attributes with BATTMAN
- Command:
BATTMAN - Attribute Block Manager allows:
- Reordering attribute prompts
- Updating block definitions
- Synchronizing block references
๐น 6. Attribute Visibility and Prompt Order
- Some attributes can be hidden (e.g., date codes)
- Change prompt order in block definition or BATTMAN
- Use the
REGENcommand to update the drawing view
๐น 7. Extracting Attribute Data
- Use
DATAEXTRACTIONwizard:- Select blocks to extract from
- Choose which attributes to export
- Output as
.xls,.csv, or AutoCAD table
๐ ๏ธ Hands-On Exercise
Task: Create a title block with 3 attributes:
- DRAWING_NAME
- DATE
- DRAWN_BY
- Create the title block geometry
- Define attributes using
ATTDEF - Insert the block and enter sample data
- Export the data using
DATAEXTRACTION
Save as: titleblock_attributes.dwg
๐ง Knowledge Check
- What is the difference between
ATTEDITandEATTEDIT? - What command is used to define an attribute?
- How do you export all part numbers from a drawing?
- What does BATTMAN allow you to do?
โ Completion Checklist
โ Created attributes with ATTDEF
โ Built and inserted an attributed block
โ Edited attributes with multiple tools
โ Extracted block data for external use
โ Passed the knowledge quiz